> For the complete documentation index, see [llms.txt](https://oppressor.gitbook.io/reseller/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://oppressor.gitbook.io/reseller/cheats/dead-by-daylight/features.md).

# Features

www\.oppressor.xyz

{% hint style="success" %}
**Calm down**&#x20;

<mark style="color:$info;">Using rage aimbot or looking at enemies without having vision of them can generate many reports from other players and result in a ban. To avoid this, set up the aimbot in a subtle way and avoid aiming or looking at enemies without information or vision, maintaining a more natural gameplay.</mark>
{% endhint %}

{% tabs %}
{% tab title="Visual" %}

#### Killer

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="444">Description</th><th>Type</th></tr></thead><tbody><tr><td>Box</td><td>Draws a box around the killer.</td><td>Player</td></tr><tr><td>Line</td><td>Draws a line indicating the direction of the killer.</td><td>Player</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and killer.</td><td>Player</td></tr><tr><td>Name</td><td>Draws the killer's nickname.</td><td>Player</td></tr><tr><td>Skeleton</td><td>Draws a skeleton on the killer's body.</td><td>Player</td></tr><tr><td>Aura</td><td>Enable aura to killer.</td><td>Player</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Player</td></tr></tbody></table>

#### Camper

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="444">Description</th><th>Type</th></tr></thead><tbody><tr><td>Box</td><td>Draws a box around the camper.</td><td>Player</td></tr><tr><td>Line</td><td>Draws a line indicating the direction of the camper.</td><td>Player</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and camper.</td><td>Player</td></tr><tr><td>Name</td><td>Draws the camper's nickname.</td><td>Player</td></tr><tr><td>Skeleton</td><td>Draws a skeleton on the camper's body.</td><td>Player</td></tr><tr><td>Aura</td><td>Enable aura to camper.</td><td>Player</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Player</td></tr></tbody></table>

#### Trap

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="444">Description</th><th>Type</th></tr></thead><tbody><tr><td>Line</td><td>Draws a line indicating the direction of the trap.</td><td>Trap</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and trap.</td><td>Trap</td></tr><tr><td>Name</td><td>Draws the trap name.</td><td>Trap</td></tr><tr><td>Status</td><td>Displays the current state of the trap.</td><td>Trap</td></tr><tr><td>Show Actived</td><td>Draws traps that are currently active.</td><td>Trap</td></tr><tr><td>Show Deactived</td><td>Draws traps that are currently inactive.</td><td>Trap</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Trap</td></tr></tbody></table>

#### Pallet

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="444">Description</th><th>Type</th></tr></thead><tbody><tr><td>Line</td><td>Draws a line indicating the direction of the pallet.</td><td>Pallet</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and pallet.</td><td>Pallet</td></tr><tr><td>Name</td><td>Draws the pallet name.</td><td>Pallet</td></tr><tr><td>Icon</td><td>Draws an icon at the pallet position.</td><td>Pallet</td></tr><tr><td>Aura</td><td>Enable aura to pallet.</td><td>Pallet</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Pallet</td></tr></tbody></table>

#### Generator

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="451">Description</th><th>Type</th></tr></thead><tbody><tr><td>Hide Completed</td><td>Hide finished generator.</td><td>Gen</td></tr><tr><td>Line</td><td>Draws a line indicating the direction of the generator.</td><td>Gen</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and generator.</td><td>Gen</td></tr><tr><td>Name</td><td>Draws the generator name.</td><td>Gen</td></tr><tr><td>Aura</td><td>Enable aura to generator.</td><td>Gen</td></tr><tr><td>Status</td><td>Displays the current state of the generator.</td><td>Gen</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Gen</td></tr></tbody></table>

#### Hook

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="451">Description</th><th>Type</th></tr></thead><tbody><tr><td>Line</td><td>Draws a line indicating the direction of the hook.</td><td>Hook</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and hook.</td><td>Hook</td></tr><tr><td>Name</td><td>Draws the hook name.</td><td>Hook</td></tr><tr><td>Icon</td><td>Draws an icon at the hook position.</td><td>Hook</td></tr><tr><td>Aura</td><td>Enable aura to hook.</td><td>Hook</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Hook</td></tr></tbody></table>

#### Totem

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="451">Description</th><th>Type</th></tr></thead><tbody><tr><td>Line</td><td>Draws a line indicating the direction of the totem.</td><td>Totem</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and totem.</td><td>Totem</td></tr><tr><td>Name</td><td>Draws the totem name.</td><td>Totem</td></tr><tr><td>Status</td><td>Displays the current state of the totem.</td><td>Totem</td></tr><tr><td>Aura</td><td>Enable aura to totem.</td><td>Totem</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Totem</td></tr></tbody></table>

#### Hatch

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="451">Description</th><th>Type</th></tr></thead><tbody><tr><td>Show Hidden</td><td>Draws hatches that are hidden.</td><td>Hatch</td></tr><tr><td>Line</td><td>Draws a line indicating the direction of the hatch.</td><td>Hatch</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and hatch.</td><td>Hatch</td></tr><tr><td>Name</td><td>Draws the hatch name.</td><td>Hatch</td></tr><tr><td>Status</td><td>Displays the current state of the hatch.</td><td>Hatch</td></tr><tr><td>Icon</td><td>Draws an icon at the hatch position.</td><td>Hatch</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Hatch</td></tr></tbody></table>

#### Exit Gate

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="451">Description</th><th>Type</th></tr></thead><tbody><tr><td>Line</td><td>Draws a line indicating the direction of the exit gate.</td><td>Gate</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and exit gate.</td><td>Gate</td></tr><tr><td>Name</td><td>Draws the exit gate name.</td><td>Gate</td></tr><tr><td>Icon</td><td>Draws an icon at the exit gate position.</td><td>Gate</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Gate</td></tr></tbody></table>

#### Chest

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="451">Description</th><th>Type</th></tr></thead><tbody><tr><td>Line</td><td>Draws a line indicating the direction of the chest.</td><td>Chest</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and chest.</td><td>Chest</td></tr><tr><td>Name</td><td>Draws the chest name.</td><td>Chest</td></tr><tr><td>Icon</td><td>Draws an icon at the chest position.</td><td>Chest</td></tr><tr><td>Aura</td><td>Enable aura to chest.</td><td>Chest</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Chest</td></tr></tbody></table>

#### Window

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="451">Description</th><th>Type</th></tr></thead><tbody><tr><td>Line</td><td>Draws a line indicating the direction of the window.</td><td>Window</td></tr><tr><td>Distance</td><td>Draws the distance in meters between you and window.</td><td>Window</td></tr><tr><td>Name</td><td>Draws the window name.</td><td>Window</td></tr><tr><td>Icon</td><td>Draws an icon at the window position.</td><td>Window</td></tr><tr><td>Aura</td><td>Enable aura to window.</td><td>Window</td></tr><tr><td>Line Position</td><td>Change the Snapline model.</td><td>Window</td></tr></tbody></table>
{% endtab %}

{% tab title="Aimbot" %}

<table><thead><tr><th width="180">Feature</th><th width="382">Description</th><th>Aimbot Type</th></tr></thead><tbody><tr><td>Hotkey</td><td>Choose a key to activate the aimbot.</td><td>Normal</td></tr><tr><td>Draw FOV</td><td>Draw the aimbot field of view.</td><td>Normal</td></tr><tr><td>FOV</td><td>Choose the size of the aimbot field of view.</td><td>Normal</td></tr><tr><td>Smooth</td><td>Choose aimbot smoothness.</td><td>Normal</td></tr><tr><td>Aim Local</td><td>Choose body part to aimbot.</td><td>Normal</td></tr></tbody></table>
{% endtab %}

{% tab title="Misc" %}

<table data-full-width="false"><thead><tr><th width="154">Feature</th><th width="540">Description</th></tr></thead><tbody><tr><td>Auto skill check</td><td>Automatically completes skill checks.</td></tr><tr><td>Skill check delay</td><td>Delay in milliseconds before performing the auto skill check.</td></tr><tr><td>FOV Player</td><td>Change the field of view for players.</td></tr><tr><td>Radar 2D</td><td>Draws radar map.</td></tr></tbody></table>
{% endtab %}
{% endtabs %}

####
